Reminder that for the first hour of class tomorrow we will have Greg Leeds, President/CEO of Wizards of the Coast coming in to talk and take your questions. Little info on Greg. Before joining Wizards earlier this year, Greg spent seven years at Hasbro where he headed up International Marketing and helped to develop Hasbro’s global brand management methodology. Prior to that he led Hasbro’s Boys group and had extensive experience in marketing, operations, and sales at both Samsonite and Procter & Gamble.
For the remainder of the class, we will have each group briefly discuss their projects and take questions/suggestions/feedback from the rest of the class.
See you tomorrow!
Subscribe to:
Post Comments (Atom)
6 comments:
I wish we could post our own topics....
I dont know where to post this but its a good read. Its an interview with Epic Games Pres on used games.
http://www.escapistmagazine.com/news/view/87370-Epic-President-Dumps-On-Used-Games-Piracy
[url=http://www.escapistmagazine.com/news/view/87370-Epic-President-Dumps-On-Used-Games-Piracy]Link[/url]
God damnnn url tags dont work.....
I had a real good time listening to Gred Leeds today. It didn't really hit me until the end of class that we were talking with the president of Wizards.
The way he connected the game engine and the dungeon master together was a nice touch. I've never really thought of it that way. Then again, I never actually played DnD.
It begs the question, Will DnD ever fully go online? Given the analogy of the game engine posing as a 'dungeon master', all modern day rpg's are basically a skin wrapped around the DnD back bone.
If anyone decides to comment back, go easy. This is coming from a guy with no DnD experience, ha.
I too thought that having the CEO of Wizards was pretty epic. Now if we could maybe get CliffyB from Epic (Gears of War producer)..
http://www.cnn.com/2008/WORLD/europe/11/14/second.life.divorce/index.html
Check this out. All I could say is...wow.
I feel that when I listened to Greg at first, there wasn't much to him. Once he started going into the ways to make a game better by showing us how to make the amount of players playing a game from 1 to 2 percent, that really got me listening.
(So does anybody know any good program to develop your own game?)
Post a Comment